Rules knockout whist

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The first player to go without winning a trick get’s a dog’s life. If a player does not win a trick during the round, the player is knocked out of the game with one exception. At the end of the round, the player that wins the most tricks gets to determine the trump suit of the next round. The player that wins the trick leads the next trick. Each player must play a card in the same suit as the card that was led whenever possible. The player left of the dealer will lead the first trick. If no trump suited cards were played, the highest ranking card in the lead suit would win the trick. A trick is created by each player playing a card into the middle, and the highest ranking trump suited card wins the trick. If you don’t win a trick during a round, you are knocked out of the game.

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The object of the game is to win at least one trick during a round. Each subsequent round, the amount of cards dealt is reduced by one, and the winner of the previous round determines the trump suit. The top card of the remaining deck is flipped up to determine the trump suit for the first round. Each player is dealt seven cards in the first round.

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